When talking about educational needs, the one-size-fits-all approach to teaching has never been more outdated. Thanks to technology, learning has become something that can be customized and personalized to suit every student’s needs. A study conducted by the Pew Research Center’s Internet and American Life Project in 2014 found that teachers are adopting new technologies at a rapid rate and such technologies increase student performance dramatically.Read More
Give a man a fish, you feed him for a day. Teach a man to fish, you feed him for a lifetime.
This old proverb remains true: teach a student to learn on their own, and they will keep on learning. When it comes to today’s school and any learning difficulties with its students, the problem can’t really be the average student’s ability (the IQ of newer generations has been steadily increasing ever since the 1930s in what is dubbed as the “Flynn effect”.) So the problem is most likely student motivation and engagement.Read More
New research from the University of York has “discovered a link between young people’s ability to perform well at two popular video games and high levels of intelligence.” The games in question - League of Legends and Defence of the Ancients 2 (Dota 2) - are in the MOBA genre, where strategy, communication and quick thinking are the crucial skills for success.
Read on to find out more about the research:Read More
Video games are at their core an engaging and active medium. But what exactly makes a medium engaging or active, and how can these attributes be harnessed in education? This post takes a closer look at different kinds of media in teaching and how you can use them in your own teaching.
Read on for our thoughts:Read More
One function of grade school is to learn basic life skills and concepts. In the Common Core, the basic skills outlined in the Physical Sciences section is roughly equivalent to the skills defined for the same age group in curriculums all around the world (we checked!). These basic skills include kinematics, energy and its constant nature and understanding simple machines. Further, students need to learn what matter is and how constants such as gravity function.
All of the above concepts can be very abstract, especially for younger students. What is one to do? Read on to find out!Read More
Student engagement is part of each and every classroom environment. While you need your students to be focused and interested, you can’t really hope to hold the floor without being truly engaging. But how do you remain consistently interesting and engaging? How does student engagement impact learning?
Read on for a few of our finest tips on the matter:Read More
The future classroom is coming - what does it mean for the teachers? Many exciting developments are on their way, and some of them are already here! While the classroom of the future can seem daunting, it is in fact an innovative blend of helpful technologies and new methods mixed with old ones to produce a seamless teaching and learning experience.
Read on for ideas on how to get started today:Read More
Classroom management continues to be an integral part of teaching, as classrooms are places of learning and engagement with their own unique challenges.
In a recent survey, we asked over a dozen teachers what their greatest obstacles in the classroom are. Be not frightened during this spooky season and read on to see what they said and how these challenges may be overcome:Read More
Programming is becoming ever more important in today’s world. With many services and tasks becoming digital, the ability to both understand and write code is certainly not getting less crucial anytime soon!
Currently, there are several events designed to get people of all ages introduced to coding, such as Hour of Code and Europe Code Week. These events are a great way to get into coding with the support of an international community.
Here at TeacherGaming, we are all about learning through gameplay, so read on below for a list of some great games to use during Code Week:Read More